Nov 22, 2005, 07:29 PM // 19:29
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#101
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Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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I'm a runner when needed myself, and I feel, down to the core of this issue, it's really all people posting that are bitter about runners. If it wasn't for them in the first place, albeit redundant, they would never need runners. Running was created by people who wanted rushed to an area and were willing to pay for the run. Thus, this created the idea that everyone could use ran, and voila, a service was created.
Note: I called it a service, because thats what you do. You ensure they get from point A to point B for a specified amount <or tips> kind of like a hired bodyguard.
Also, if the DEMAND for running ceased, I guarantee the SUPPLY would as well. It's direct ratio of Demand to Supply here. If one goes the down, the other goes down. If the ratio increases, we have more "Scammers" and "newbies to running" that assume the position.
Offtopic: How to spot a scammer. It's already mentioned, if they as for full payment before, I can assure you there's nothing stopping them from dropping group once they zone. True, and it's not illegal, as the person being ran PAYED them LEGITIMATELY through a trade window. No, funds like this cannot be refunded as the ran-ee places the gold in the window <fail safe 1> and then clicks accept <Fail-safe 2>
Back ontopic: If you people seriously just don't like running, tell everyone not to demand it, and the supply will steadily drop. Of course, there are a couple 'oddball' runners that do it for free sometime, just for fun <myself included> that just likes a good conversation since I'm bored and helping "person X" from point A to point B.
It's simple. Don't get bitter towards the whole running profession because one time <or maybe more, depending on how you are> have gotten scammed. It's like saying "All runners are bad because of the deeds of one!" And IMHO, this is a school-boys mentality.
--The Shim
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Nov 22, 2005, 07:32 PM // 19:32
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#102
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Forge Runner
Join Date: May 2005
Location: Alaska
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Every character of mine gets a run to droknar yet I do not feel I am some stupid inexperienced player when it comes to GW because of it. Rather then battle and lose items to hench as well as experience or end up in lame groups of people who are not in droknar armor (armor does not make someone better or worse in their playing skill) I tend to do missions and quests on my own. I have only been scammed once in a run and it was my first run I ever got. And it was only 500g... not several 1000 like others have been.
I will always support runners, and will run people anywhere I am skilled enough to make it to. I have not lost any of the joys of GW by doing this. Infact as mentioned, I will agree the constant fighting over and over gets boring. I won't even get into why the lv cap is annoying the heck out of me other then to say that when you get to a certain point, there is no further point to continue... you don't get stronger anymore but the enemy does... every time you want to go somewhere, you have to fight the same battles over and over. That my friends is boring. I'll take a run to skip what I've done with other characters... let the runners profit. Its fine by me.
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Nov 22, 2005, 07:38 PM // 19:38
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#103
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Dax
Evidently that's just not MY personal opinion, alot of other people feel that way.
I just gave you a few, I have a feeling no matter what I say you'll say it's "tosh" but whatever.... you are right that I can easily ignore it and play my own game, but you reap what you sew my friend. If that's the game you want to play, that's the game you'll get
...a very shallow game.
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And what about my other points or will you just convinantly ignore them?
You complain about players skill, i say thats caused by bad players and not the fault of running
you ignored that?
You say that running causes people to buy gold on ebay
sorry but that is rubbish, how exactly does running cause people to buy gold of ebay, what do the runners put a gun to thier head or something?
if you cant come up with a good explanation i will call it rubbish and so will anyone else.
You claimed it caused the impression that running is the way to go.
I said that i never got the impression that you HAD to run. futher more i will state that its people choosing to get run taking the easy option and KNOWING its the easy option, there is no misunderstanding.
How can anyone honestly think that the only way to go through X area is to get run, i bet its the tiniest teeniest smallest amount of players.
again you ignored my points
Quote:
-Annoying people spamming the chat channels
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Quote:
- Most importantly, make people complain in forums that they are bored because rather than play the game through the felt the need to rush through and get all the cool stuff first.
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I said these points were tosh as they are, how exactly do they affect your game? you have no reason and have provided no reason as to why they have a detremental affect to your gaming experience.
If you cant be bothered to back up your arguments i shall call them tosh.
So i challenge you again to come up with one reason as to how running actually affects your gaming experiance and simply saying it annoys you is not good enough without an actual reason.
(and for anyone esle i said one other reason other than twinking the arenas which i think is just plain cheating)
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Nov 22, 2005, 08:14 PM // 20:14
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#104
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Krytan Explorer
Join Date: Jun 2005
Guild: The Wandering Gits
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Quote:
Originally Posted by aron searle
So i challenge you again to come up with one reason as to how running actually affects your gaming experiance and simply saying it annoys you is not good enough without an actual reason.
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I will say this - and I'll say it with the disclaimer that it is my opinion only - not meant to be Word From On High or anything like that.
The first and second characters I played through, I had a blast. There were always players in the different areas looking to form teams to do missions or quests. Sure, there were dumb players, or useless builds - but there was the aspect of teamwork - which was what attracted me to this type of gaming in the first place.
Move forward to my third character. In the earlier stages of the game, I still found some people who wanted to actually play the game, but as it went further into it, I started finding fewer and fewer players. I would sit in some areas for hours trying to put together a team. I would have people join a team I was building, then ask "are we running?" when told no, they would leave. When I would clarify my "LFG" messages to say that we were looking to PLAY the mission not run it, I would start getting harassed for "whining" about the runners. Eventually, it got so bad in some areas that I could only manage to get a party together if my guild was online. This is how it negatively impacts the people who actually play the game.
I understand that some people don't want to play the game through a second, third, fourth time. Personally - for me, even though the storyline is the same, it's a different game when you play a different class, and I want to play it.
I didn't (and don't) have a problem with Drok's runners. I've paid them to help me get my armor, and then finished the game...
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Nov 22, 2005, 08:40 PM // 20:40
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#105
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Frost Gate Guardian
Join Date: Sep 2005
Location: Boston
Profession: N/W
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The problem of the poster above who cannot find grps for missions is only a tangent of running. In reality the bottleneck is the gradual slowing down of sales of GW over time as the market is saturated. This leads ot less and less low level players and consequently less and less players going through the storyline. It would be interesting to see the prportion of GW players broken down by the areas they frequent most. I would bet that the end game(post desert) is far more active with storyline players than areas around the beginning of the game. Also the late stage pvp aspect of this game makes it even less likley that all players who own this game even like pve. This further reduces storyline players as those who dislike it can avoid it and go directly to pvp which is as it should be. non linear gameplay is just one of many reasons(along with the level cap) that make this game better than wow or the current incarnations of shadowbane and other fantasy mmorpg's
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Nov 22, 2005, 09:02 PM // 21:02
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#106
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Pre-Searing Cadet
Join Date: Nov 2005
Guild: dutch killing group
Profession: W/R
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...
Quote:
Originally Posted by HellBoy
I'm one of those that will do that to thiefs like you. 2.5 K from Ascalon to Beacons is thievery. So when I see a ripoff, I'll take your group from you and do the run for free. If you don't like it, be fair in pricing, and if you can't do that then don't run people. Let them fight it out like we did.
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i dont think u should take someones group away thats like putting a fist in his face but 2.5 k is way to much yes mostly i say its to much to the ppl that are being ripped off but 1.5k is decently i think quote me plz if u think i'm wrong i'm fully open
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Nov 22, 2005, 09:06 PM // 21:06
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#107
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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I read the first page and I think that's good enough, seeing as people tend to repeat things a lot. I'd just like to point out that I think running is fun, and helping people is it's own reward. Therefore I run anywhere for free, including Ascalon to all the desert missions. The only place I can't run to is Ring of Fire.
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Nov 22, 2005, 09:22 PM // 21:22
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#108
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Lion's Arch Merchant
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runners plight... what a joke.
In repsonse strictly to the original post, and the original post alone, I couldn't possibly care less if the runners cant charge as much. What are they doing beyond not fighting, memorizing where certain mobs are and what skills they use and exploiting the instanced nature of the game.
Thats not even talking about the go red engine kinda crap that running enables.
Go Red Engine The Runners.
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Nov 22, 2005, 09:35 PM // 21:35
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#109
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Xen of Sigils [XoO]
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The players who are keen on roleplaying should love this scenario. On one hand you have the self righteous, morally upright runners who will always run for free, and on the other you have the greedy runners who do it for monetary benefit. Yes, I am exaggerating a bit and I'm not trying to flame anyone with this post but you get my point...
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Nov 22, 2005, 09:44 PM // 21:44
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#110
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by Elistan Theocrat
runners plight... what a joke.
In repsonse strictly to the original post, and the original post alone, I couldn't possibly care less if the runners cant charge as much. What are they doing beyond not fighting, memorizing where certain mobs are and what skills they use and exploiting the instanced nature of the game.
Thats not even talking about the go red engine kinda crap that running enables.
Go Red Engine The Runners.
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I see you only read the first post
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Nov 22, 2005, 09:45 PM // 21:45
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#111
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by jules
The players who are keen on roleplaying should love this scenario. On one hand you have the self righteous, morally upright runners who will always run for free, and on the other you have the greedy runners who do it for monetary benefit. Yes, I am exaggerating a bit and I'm not trying to flame anyone with this post but you get my point...
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There's no good nor evil, right nor wrong, in this post. If people choose to make a profit through running, good for them. If not, good for them as well. Win/Win. Where's the problem?
Seriously, there's way too much melodrama here.
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Nov 22, 2005, 10:08 PM // 22:08
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#112
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Ascalonian Squire
Join Date: Nov 2005
Location: Christchurch, New Zealand
Guild: GOTH Inc
Profession: R/Me
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I dont thinks GW is meant for Runner else why wouldnt just have a portal where you pay a price and get to where you want but if people want to pay for a runner it their choice, So i dont think that we can blame runner for ruining the game.
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Nov 22, 2005, 11:22 PM // 23:22
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#113
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Academy Page
Join Date: Sep 2005
Location: Venezuela
Guild: Lord
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I don't have any problem with runners, in fact I often do it myself for money, or for a bit of fun.
All my characters have gotten run, to droks, even my first which got run while I was at desert, and I went there just for the armor since I was dieing a bit too much I didn't even touch any of the quests there until I reached it the 'normal' way, I was so through playing through it the first time (did all quests, read everything, watched every video) that in my second time it was too dull, only played to unlock skills.
Now I only play to PvP and get money and cool items.
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Nov 22, 2005, 11:50 PM // 23:50
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#114
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Academy Page
Join Date: Aug 2005
Location: South UK
Guild: Haibane Renmei
Profession: E/Mo
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I skimmed this topic quickly so I don't know all the views, but I'll say this.
Some people play differently, some people have never played PvE while others never touch PvP. Some people have played the game before and want to skip parts or get an advantage (They'll be paying large amoutns for armor anyways, so why do it in steps and waste money/materials/time?) Armor clearly doesn't do too much, but it helps.
Sometimes, when I'm bored I'll help new people in ascalon by offering free runs to outposts around ascalon, and some make good conversation. Never recieved tips, even if it would be nice, but eh. When I say free, I mean free. I even have some freinds recently run me to droknar with my new monk from beacons (Got there by my own means). Got armour and carried on from beacons. Of course after the run I offered some bits as a thank you.
I have to ask the question, but looking at runners, they don't look like they need the money. Why are you so pissed at not being able to make money? What do you need to desperatly buy?
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Nov 23, 2005, 12:50 AM // 00:50
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#115
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Banned
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Quote:
Originally Posted by aron searle
So i challenge you again to come up with one reason as to how running actually affects your gaming experiance and simply saying it annoys you is not good enough without an actual reason.
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How about the level 10 that got subbed into our TA party? Clueless idiot or griefer I don't know, either way he was enabled by a runner.
I partly attribute the appauling quaility of PuGs in the later stages of the game to runners. Stand around Droknar's listening to local chat and it is quite obvious the place is full of newbs who have no idea what they are doing and certainly not enough idea to have been able to get there without a runner.
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Nov 23, 2005, 01:07 AM // 01:07
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#116
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Forge Runner
Join Date: Sep 2005
Location: Ascalon 1
Profession: W/R
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Quote:
Originally Posted by Sluggs
I partly attribute the appauling quaility of PuGs in the later stages of the game to runners. Stand around Droknar's listening to local chat and it is quite obvious the place is full of newbs who have no idea what they are doing and certainly not enough idea to have been able to get there without a runner.
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Halfway through Thunderkeep mission, "So how do I get ascended? Do you get special skills and stuff?"
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Nov 23, 2005, 01:40 AM // 01:40
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#117
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Academy Page
Join Date: Aug 2005
Location: South UK
Guild: Haibane Renmei
Profession: E/Mo
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Heh, may be a reason to cut beacon's perch off from south Shiverpeaks.
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Nov 23, 2005, 01:48 AM // 01:48
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#118
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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I feel like running is getting out of hand. Every town you go to, there is constant spam for runners, or people looking for runners. And it seems to get worse at key points in the game. At Augury Rock and Destiny's Gorge all you see is runners advertising runs or people requesting runs.
It was hard before to get a group together to get to Ascension mission points, but now it seems to be near impossible to find a group to simply fight to mission points and towns.
I know runners consider it a source of income. But I don't run, I don't farm, I just play the game, fighting my way from point to point, so I feel like I can't afford to pay a runner 1,000 gold to run to places.
edit: I am not trying to hate on the runners, but if I can't get a group together, can I at least get henchmen that are at level 20 and can survive more than two Meteors?
Last edited by Esprit; Nov 23, 2005 at 01:51 AM // 01:51..
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Nov 23, 2005, 02:44 AM // 02:44
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#119
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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They should make it harder for runners i think, like the droknars run, add hundreds of grasping ghouls with a +100% movement speed, they can just spam that crippling attack constantly.
If people hate runners so much why dont they make running chars themselves and do free runs.
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Nov 23, 2005, 03:23 AM // 03:23
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#120
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Banned
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Quote:
Originally Posted by Pyrii
Heh, may be a reason to cut beacon's perch off from south Shiverpeaks.
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I would say yes except it screws over the hardcore PvPers who (understandably) just want to rush to the bits of PvE content they need to support PvP.
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